﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Input;

namespace PuzzleCoop
{
    public static class Def // DEF = DEFINITION
    {
        public static List<Buttons> ButtonIndex = new List<Buttons>() { Buttons.A, Buttons.B, Buttons.X, Buttons.Y, Buttons.LeftShoulder, Buttons.RightShoulder, Buttons.LeftTrigger, Buttons.RightTrigger };

    }
}
